Presentation abstracts


How to write a successful scientific paper

Luigi Longobardi, Executive Editor, AIP Publishing

Scientific papers may have a rigidly defined structure and can be largely considered “artless prose”, but there’s still room to tell a compelling story that clearly communicates the science. This presentation discusses how to structure research papers to attract the readers’ attention and ensure that writers get the message across to their audiences. The presentation will offer ideas and examples on how to compose an abstract that communicates effectively and a title that is informative, accurate, clear, and concise.



Creating an online portfolio to communicate your research story

Helen L. Chen, Reseach Scientist, Mechanical Engineering

Jenae Cohn, Academic Technology Specialist, Writing and Rhetoric Operations

As a researcher, you are more than just a list of publications and conference presentations. How and where in the online space can you communicate the research questions and findings that you’re excited about? How do you tell the story of what your research contributes to the field or to public understanding? Why you are motivated to do what you do? Whether your target audiences include potential funders, search committees, or future students and collaborators, an online portfolio or website be an effective tool to help you communicate your research story. In this interactive workshop, you’ll engage in several exercises that will help you develop a plan for representing your research knowledge, skills, and experiences in the digital space. We'll discuss the what, how, and why of building a portfolio with ample time for questions and conversation.



Speaking science with the Goggles Optional podcast

Abhijit Lavania, Ph.D. Student, Applied Physics

In 2013, our founder wanted to create a science podcast that was as fun and conversational as the sports podcasts he loved, and Goggles Optional was born. We use sound and stories, plus hearty doses of puns and analogies, to explain the week’s science news in entertaining and intuitive ways. Each week, the show is created by a subset of our 20 person team of graduate students, postdocs and research staff. We write features based on recent science developments and record audio in the studios at KZSU. Our episodes are broadcast on air and released online. Over the course of more than 300 episodes, we have covered everything from cute animals to healthcare policy. While audio poses some unique science communication challenges, with the help of creative analogies and explanations, it also enables us to share science with a broad community.



Using apps to make results interactive

Krishna Rao, Ph.D. Student, Earth System Science

Over 99% of all academic research is disseminated in the form of journal articles. However, journal articles are ineffective in conveying research evidence to the final intended beneficiaries like stakeholders, policymakers, resource managers, or the general public. This is because passive dissemination of knowledge through texts and charts does not help people absorb, relate to, or remember the findings. Active information dissemination, on the other hand, can greatly improve information uptake. It allows beneficiaries to actively interact with your results and understand them by themselves instead of having to be told about them by you. In this talk, I will present ideas and tools to package your research findings into interactive applications (apps). First, I will share approaches to ideate on how best can research results be presented interactively. Then, I will share tools and resources to create apps using Tableau (for tabular results), Earth Engine Apps (for geospatial results), and ShinyApps (for pretty much everything).



Using StoryMaps for scientific communication

Andria Olson, Assistant Map Librarian, Stanford Libraries

In academia, we are rigorously trained to internally communicate our research and discoveries using both verbal and textual methods. While effective within the academic community, these communications generally lack the elements necessary to impact a broader audience. Digital storytelling enables researchers to share their factual work in an informal, engaging manner so too the general public may be empowered.

ArcGIS StoryMaps is an intuitive, plug-and-play online application for digital storytelling that allows its users to combine the power of narrative, images, videos, sound, and maps to share their work. With many templates, color and font themes, and more to choose from, StoryMaps enable those without website development or design experience to create dynamic presentations that will appeal to communities beyond academia.



Art of science: promoting creativity in STEM

Dante Zakhidov, Ph.D. Student, Materials Science and Engineering

The Art of Science Competition is a campus wide event to celebrate the aesthetic beauty of science. Organized by the Stanford Materials Research Society, the student group of the MSE department, the Art of Science exhibition regularly receive over 80 submissions representing more than 20 departments across the university. Our goal is to provide avenues for all Stanford researchers to showcase creativity in their work. This allows them new avenues to tackle their research problems as well as an opportunity to better contextualize their work to the general public. This talk will look at various pieces submitted to the Art of Science, the researchers who made them, and how they use creativity to engage with their work.



Imperfect, yet compelling: the case for 3D digital prototyping post-COVID19

Joseph Makokha, Ph.D. Student, Mechanical Engineering

One might argue that engineering learning has hit a wall given the shift to online, distance learning expected for much of this coming academic year. This, is specially so for project-based, product design and equipment/lab centered programs. However, this argument misses the opportunities we now have to push limits on digital prototyping such as 3D modeling and printing, among others. In this brief talk, I will highlight the Mobile Maker Cart initiative where the Engineering Library is offering a variety of electronics and mechanical toolkits, including 3D printers - entry level, and advanced machines. Find out what we have learned through our need-finding and prototyping stages of this initiative, as well as how you might implement similar projects in your unit.



Publishing a video article in the Journal of Visual Experiments (JoVE)

Aisling Chaney, Postdoctoral Research Fellow, Molecular Imaging Program

Understanding and replicating intricate protocols can be extremely challenging when reading traditional research articles or listening to conference talks. The Journal of Visual Experiments (JoVE) is the world-leading producer and provider of science videos with the mission to improve scientific research and education. JoVE combines a written protocol with a video tutorial to effectively communicate scientific techniques. During this lightning talk I will discuss my experience publishing an article in JoVE, including what is involved to record and publish in JoVE, and the positive impact it has had on our lab.


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